package com.yanqu.road.entity.activity.daomu;

public class DaoMuStatementInfo {

    //结果，true：通过，false：失败
    private boolean status;

    //挑战时间，毫秒
    private long battleTime;

    //击败NPC数量
    private int killNum;

    //已经复活的次数
    private int resurgenceNum;

    public boolean isStatus() {
        return status;
    }

    public void setStatus(boolean status) {
        this.status = status;
    }

    public long getBattleTime() {
        return battleTime;
    }

    public void setBattleTime(long battleTime) {
        this.battleTime = battleTime;
    }

    public int getKillNum() {
        return killNum;
    }

    public void setKillNum(int killNum) {
        this.killNum = killNum;
    }

    public int getResurgenceNum() {
        return resurgenceNum;
    }

    public void setResurgenceNum(int resurgenceNum) {
        this.resurgenceNum = resurgenceNum;
    }
}
